GETTING lost in games is often a source of immense frustration as you hopelessly search for your next objective.

But Abzû is different.

The underwater adventure encourages you to lose yourself, take your time and gradually explore as you get your bearings.

Matt Nava, artist and director of Giant Squid Studios, used his love of scuba diving as a basis for this beautiful and immersive experience which has no dialogue and little discernible story. Instead the game focuses on your peaceful interactions with aquatic animals.

Abzû also simulates the shoaling and the predatory behaviours between the fish and other creatures of the deep.

It might sound strange as a concept for a game but it rewards you with one of the most relaxing and engaging experiences out there.

Remember your wide-eyed fascination the first time you went to an aquarium as a youngster?

It has that kind of feel to it and you can even hitch a ride on some of the larger creatures.

From doing a pirouette to bursting out of the water, every action in the game has a sort of graceful charm.

And it gets more ‘zen’ with the chance to ‘meditate’ at certain spots as you observe the fish around you.

The art style matches Nava’s PlayStation classic, the much celebrated Journey, while the excellent music by award-winning composer Austin Wintory immerses you further.

It is only let down by a slightly fiddly control system where the game’s camera does not always go where you want it to, leading you to sometimes swim or dive in the wrong direction.

There is a fantasy edge to Abzû too with your diver character discovering underwater temples and strange technology.

You also get to free animals from some kind of mind-bending spirit realm. Xbox gamers should dive in to this magical, mysterious and immersive experience.

RATING: 8/10

DAVID MORGAN